Here’s another deck plan I’ve created using Rob Pearce’s excellent geomorphs. I definitely went a bit overboard on this as it only featured in the intro/outro for a Traveller adventure I created called Smash & Grab!
This is the blurb I read out to my players…
As you approach Lagrange 2, the ship’s comm buffer floods with chatter and dozens of other ships appear on short range sensors. In the middle of it all sits an old 1000-ton Scout Service Express Boat Tender, now clearly retired from active service, the Cloud 9.
The old tender appears heavily modified from its original design with various modules and airlocks slotted into the huge vehicle bay that used to run its length. It also seems to have its maximum compliment of ten turrets installed.
A variety of small craft are arriving or leaving the local area, or parked up in matching orbits. Holo-emitters dotted across the Cloud 9’s hull are projecting advertisements out into space offering everything from nachos to cybernetic implants, casino games to stage shows.
It’s Vegas baby, Vegas in space!
Continue reading “Traveller Plan: Cloud 9”